Maybe you've never thought this, but many people have: "The World would be a better place if only people would think like I do." Rarely is this a useful thought. You can influence others, once in a while, maybe. But you can't control what other people think. The evidence is overwhelming.
In a world where people can control what other people think:
- …there will be only one brand of toothpaste, and we'll all like it
- …meetings will be much shorter because we'll always agree about everything and we'll all arrive on time
- …there will be no divorce lawyers, because there will be no divorces
- …there will be a broccoli shortage because the broccoli people will figure out how to make everyone like it
- …there will be no need for war, bullies, editorials, elections, cosmetics, or advertising. Hmmm. Sounds pretty good.
- …we'll be able to control what we ourselves think (I don't know about you, but I can't do that now)
- …we won't lose as many arguments because everyone will have the same opinion
- …we won't have to dress to impress anyone else, because we'll figure out other ways to impress them that don't involve dry cleaning
- …there will be no salespeople because everyone with something to sell will know how to make us want it
- …we won't have to say You can't control what other
people think. The evidence
is overwhelming.no to anyone because we'll know how to force them to withdraw their requests or not make them in the first place
- …we'll be able to trust everyone
- …our supervisors will love everything we do
- …the people we supervise will love doing whatever we ask them to do
- …all projects will have the resources and time their people think they need (but they will still be wrong by 100%)
- …cable news programs will still be bad, but instead of their guests yelling at each other, they will all agree with each other
- …children will rule the world
- …no, never mind, dogs will rule the world
- …lying will actually work
- …performance reviews will all be "exceeds expectations"
- …raises will still be low, but we'll think they're fine
- …employers won't provide paid vacation time, because we'll all be perfectly happy working 52 weeks
- …everyone will be patriotic in ways we approve of
- …there will be no new ideas because everyone will think, "Hey, I thought of that, too"
- …we'll all be wrong at exactly the same time, in exactly the same way
- …there will be only one country
- …people will probably still argue about religion (some things never change)
Is every other day a tense, anxious, angry misery as you watch people around you, who couldn't even think their way through a game of Jacks, win at workplace politics and steal the credit and glory for just about everyone's best work including yours? Read 303 Secrets of Workplace Politics, filled with tips and techniques for succeeding in workplace politics. More info
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More articles on Workplace Politics:
- Ten Tactics for Tough Times: II
- When you find yourself in a tough spot politically, what can you do? Most of us obsess about the situation
for a while, and then if we still have time to act, we do what seems best. Here's Part II of a set of
approaches that can organize your thinking and shorten the obsessing.
- Dismissive Gestures: I
- Humans are nothing if not inventive. In the modern organization, where verbal insults are deprecated,
we've developed hundreds of ways to insult each other silently (or nearly so). Here's part one of a
catalog of non-verbal insults.
- Approval Ploys
- If you approve or evaluate proposals or requests made by others, you've probably noticed patterns approval
seekers use to enhance their success rates. Here are some tactics approval seekers use.
- Communication Traps for Virtual Teams: I
- Virtual teams encounter difficulties that rarely confront face-to-face teams. What special challenges
do they face, and what can we do about them?
- How to Stop Being Overworked: II
- Although many of us are overloaded as a result of our own choices, some are overloaded by abusive supervisors.
If you find yourself in that situation, what can you do?
Forthcoming issues of Point Lookout
- Coming October 25: Workplace Memes
- Some patterns of workplace society reduce organizational effectiveness in ways that often escape our notice. Here are five examples. Available here and by RSS on October 25.
- And on November 1: Risk Creep: I
- Risk creep is a term that describes the insidious and unrecognized increase in risk that occurs despite our every effort to mitigate risk or avoid it altogether. What are the dominant sources of risk creep? Available here and by RSS on November 1.
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- Ten Project Management Fallacies: The Power of Avoiding Hazards
- Most of what we know about managing projects is useful and effective, but some of what we know "just ain't so." Identifying the fallacies of project management reduces risk and enhances your ability to complete projects successfully. Even more important, avoiding these traps can demonstrate the value and power of the project management profession in general, and your personal capabilities in particular. In this program we describe ten of these beliefs. There are almost certainly many more, but these ten are a good start. We'll explore the situations where these fallacies are most likely to expose projects to risk, and suggest techniques for avoiding them. Read more about this program. Here's a date for this program:
- The Power Affect: How We Express Our Personal Power
- Many people who possess real organizational power have a characteristic demeanor. It's the way they project their presence. I call this the power affect. Some people — call them power pretenders — adopt the power affect well before they attain significant organizational power. Unfortunately for their colleagues, and for their organizations, power pretenders can attain organizational power out of proportion to their merit or abilities. Understanding the power affect is therefore important for anyone who aims to attain power, or anyone who works with power pretenders. Read more about this program.
Beware any resource that speaks of "winning" at workplace politics or "defeating" it. You can benefit or not, but there is no score-keeping, and it isn't a game.