Organizational culture is the set of attitudes, values, norms, and beliefs widely held by members of the organization. The elements of culture need not be self-consistent, but they affect the organization's goals, strategies, and structure, and its approaches to setting and achieving its objectives. The people of the organization need not be aware of every cultural element, nor is their behavior always consistent with the culture.
Culture can contribute to troubles in meetings. For example, if harmony is highly valued, people try to please — and avoid displeasing — each other. These tendencies can elevate the chances of taking a Trip to Abilene, which happens when everyone in a group agrees to a proposal that nobody actually wants, because they all believe that everyone else favors it.
Here are three examples of meeting troubles that have cultural causes.
- Insufficient facilities
- Organizations can sometimes be shortsighted about cost control. They invest too little in meeting facilities, especially those for virtual teams, which have expensive requirements. Scarcity of adequate facilities causes teams to claim time slots in advance of known needs. Once they claim a time slot, they feel obliged to meet, and to use the entire slot. This sense of pressure to meet can lead to a waste of everyone's time. If teams cannot secure the facilities they need, they meet in settings unsuited to the task — for example, an audio-only virtual workspace to conduct discussions that actually need an electronic whiteboard. When such mismatches occur, groups tend not to account for the shortcomings of the meeting setting. Meetings run overtime and output quality suffers.
- Reducing facilities Cultures that value teamwork
sometimes confuse working
together with getting togetherexpense is often the most expensive strategy, if we account for the cost of the resulting delays and bad decisions.
- Serial submeetings
- Cultures that value teamwork sometimes confuse working together with getting together. Often, a team meets as one, when meeting as subteams would be more effective. One indicator of this pattern is a meeting consisting of serial submeetings — a sequence of discussions in which few people are involved or qualified to contribute. Each subteam takes its turn, while everyone else looks on.
- For increased effectiveness, the team could have the subteams meet in parallel or at times they choose, reporting afterwards to the whole any issues or surprises. This creates free time for the team to assemble to address shared issues, or to connect socially.
- Ritualized standups
- Standup meetings are increasingly popular, especially in organizations that value Agile processes. Standups are supposedly shorter because of the discomfort of standing. But they don't help at all unless the content of the meeting is suited to that form, which works best for quick check-ins, for a total of at most 15 minutes.
- Extended discussion of complex issues still requires chairs, a table, and maybe other equipment — like a notepad or a laptop and projector. Use a standup only when it fits the agenda.
You've probably seen other examples of cultural causes of meeting troubles. Send them along and I'll include them in a future installment of this growing collection. First in this series Top Next Issue
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More articles on Effective Meetings:
- Games for Meetings: II
- We spend a lot of time and emotional energy in meetings, much of it engaged in any of dozens of ritualized
games. Here's Part II of a little catalog of some of our favorites, and what we could do about them.
- Questioning Questions
- In meetings and other workplace discussions, questioning is a common form of conversational contribution.
Questions can be expensive, disruptive, and counterproductive. For most exchanges, there is a better way.
- Asking Brilliant Questions
- Your team is fortunate if you have even one teammate who regularly asks the questions that immediately
halt discussions and save months of wasted effort. But even if you don't have someone like that, everyone
can learn how to generate brilliant questions more often. Here's how.
- Meta-Debate at Work
- Workplace discussions sometimes take the form of informal debate, in which parties who initially have
different perspectives try to arrive at a shared perspective. Meta-debate is one way things can go wrong.
- Rationalizing Creativity at Work: II
- Creative thinking at work can be nurtured or encouraged, but not forced or compelled. Leaders who try
to compel creativity because of very real financial and schedule pressures rarely get the results they
seek. Here are examples of tactics people use in mostly-futile attempts to compel creativity.
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- And on December 20: Conceptual Mondegreens
- When we disagree about abstractions, such as a problem solution, or a competitor's strategy, the cause can often be misunderstanding the abstraction. That misunderstanding can be a conceptual mondegreen. Available here and by RSS on December 20.
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- Person-to-Person Communications: Models and Applications
- When we talk, listen, send or read emails,
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And whenever we communicate person-to-person, we risk being misunderstood, offending others, feeling
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- Embassy Suites by Hilton Jacksonville Baymeadows, 9300 Baymeadows Road, Jacksonville, Florida, 32256, USA: January 15, 2018, Monthly Meeting, Northeast Florida Chapter of the Project Management Institute. Register now.
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- Many people who possess real organizational power have a characteristic demeanor. It's the way they project their presence. I call this the power affect. Some people — call them power pretenders — adopt the power affect well before they attain significant organizational power. Unfortunately for their colleagues, and for their organizations, power pretenders can attain organizational power out of proportion to their merit or abilities. Understanding the power affect is therefore important for anyone who aims to attain power, or anyone who works with power pretenders. Read more about this program.